Design 6400 4/18 JournalThis week I worked on decorating the scene with more sprites, extending the vertical depth, and testing head/eyetracking.Apr 18, 2021Apr 18, 2021
Design 6400 4/11 JournalThis week I worked on adding lighting, collision, and 2D parallax effect to the game. I also learned more about some scripting techniques…Apr 11, 2021Apr 11, 2021
Design 6400 4/04 JournalThis week I work on decorating the map with the sprites Raul provided and learning about more particle steering behaviors, such as…Apr 4, 2021Apr 4, 2021
Design 6400 3/28 JournalThis week, I started by porting the flocking algorithm I learned from p5js to Unity, with the help of Unity C# guides and tutorials. First…Mar 28, 2021Mar 28, 2021
5-Week Project Summary· Description of your 5 week project in 3 sentences or lessMar 14, 2021Mar 14, 2021
Design 6400 2/21 JournalThis week I turned my previous work on the star orbiting effect into a loop, in an attempt to synchronize it with a breathing exercise…Feb 21, 2021Feb 21, 2021
Design 6400 2/14 JournalFrom my discussion with my advisors this week, one major question emerges: why do computer animation if camera-recorded photos and videos…Feb 14, 2021Feb 14, 2021
Design 6400 2/7 JournalThis week for me was about getting to know about my research area better, including topics such as jet lag and circadian rhythm, and…Feb 7, 2021Feb 7, 2021
Design 6400 1/31 JournalThis week I have been focused on finding a better direction of my research proposal and my project. I think much progress have been made…Jan 31, 2021Jan 31, 2021